Echoes of Elysium

A fun and simple platformer built with Godot as part of my game development learning journey.

Echoes of Elysium 🎮

Echoes of Elysium is a simple 2D platformer I created while learning the Godot Engine.
It’s designed as a light, fun demo that captures the basics of classic platforming — jumping across platforms, avoiding obstacles, and reaching the goal.

👉 Play the demo here: Echoes of Elysium on Itch.io


Current State

The game is currently a short demo, showcasing the core mechanics of movement and jumping.
It’s not fully polished yet, but it was a great hands-on exercise in understanding Godot’s scripting, scene system, and physics engine.

I plan to expand the game with more levels, refined visuals, and new challenges in the future.


Gameplay Highlights

  • 🕹️ Classic platforming: run, jump, and navigate through simple levels.
  • 🌟 Beginner-friendly design: built as part of my learning journey.
  • 🚧 Work in progress: future updates will bring additional levels and improvements.
  • 🖥️ Powered by Godot: exploring the power of open-source game development.

Echoes of Elysium: A fun and simple Godot-powered platformer demo.