Echoes of Elysium
A fun and simple platformer built with Godot as part of my game development learning journey.
Echoes of Elysium 🎮
Echoes of Elysium is a simple 2D platformer I created while learning the Godot Engine.
It’s designed as a light, fun demo that captures the basics of classic platforming — jumping across platforms, avoiding obstacles, and reaching the goal.
👉 Play the demo here: Echoes of Elysium on Itch.io
Current State
The game is currently a short demo, showcasing the core mechanics of movement and jumping.
It’s not fully polished yet, but it was a great hands-on exercise in understanding Godot’s scripting, scene system, and physics engine.
I plan to expand the game with more levels, refined visuals, and new challenges in the future.
Gameplay Highlights
- 🕹️ Classic platforming: run, jump, and navigate through simple levels.
- 🌟 Beginner-friendly design: built as part of my learning journey.
- 🚧 Work in progress: future updates will bring additional levels and improvements.
- 🖥️ Powered by Godot: exploring the power of open-source game development.



Echoes of Elysium: A fun and simple Godot-powered platformer demo.