cv

Basics

Name Judah M.
Label SWE
Email baraka.judah@gmail.com
Url https://judahsan.github.io/
Summary A full-stack software engineer

Work

  • 2023.08 - Present
    FullStack Developer
    Freelance SWE
    Worked as a freelance web developer, specializing in responsive web design and user experience.
    • Built and maintained websites for various clients using HTML, CSS, JavaScript, and Ruby.
    • Focused on creating accessible and responsive designs for better user experience.
    • Integrated third-party services and APIs to enhance website functionality.
  • 2022.01 - 2024.12
    Freelance Game Developer
    Freelance Game Developer
    Worked as a freelance game developer, focusing on 2D pixel art platformer games.
    • Developed multiple 2D platformer games using Unity and Godot engine.
    • Created engaging gameplay mechanics and intuitive level designs.
    • Collaborated with artists and designers to enhance game visuals and performance.

Volunteer

  • 2022.08 - present

    USA

    Tester
    DeepLearning.AI
    Course tester
  • 2022.08 - 2022.12

    USA

    Mentor, Generative Adversarial Networks (GANs)
    DeepLearning.AI
    Assisted learners taking the GANs course offered by Deeplearning.ai on coursera.
    • Empowered aspiring GAN practitioners and contribute to their professional growth.
  • 2022.08 - 2022.12

    Africa

    Technical Lead
    GameUp Africa
    Contributed to the 2022 GameUp Africa Bootcamp as a technical support team member. Assisted aspiring game developers in building games, troubleshooting issues, and working on course projects. Played a key role in ensuring a smooth experience and fostering learning and growth.
    • Played a key role in ensuring a smooth experience and fostering learning and growth.

Education

  • 2017.01 - 2021.12

    Nairobi, Kenya

    Bsc
    Multimedia University of Kenya
    Computer Science
    • Mathematics and Computer Science

Skills

Software Engineering
Programming Languages
Software Design
Algorithms & Data Structures
Testing & Debugging
Version Control
Software Development Methodologies

Languages

German
Intermediate
Japanese
Beginner
English
Fluent

Interests

Software Engineering
Programming Languages
Software Design
Algorithms & Data Structures
Testing & Debugging
Version Control
Software Development Methodologies

References

Projects

  • 2021.08 - 2021.12
    Into the Void
    Developed new features for gameplay, and reviewed game design documents for quality improvement.
    • Space Shooter
    • Unity
  • 2022.01 - 2024.12
    Echoes of Elysium
    Work in progress 2D platformer pixel game developed using the Godot engine.
    • Godot Engine
    • 2D Platformer
    • Pixel Art
  • 2024.02 - 2024.08
    African Ruby Community Conference Website
    Collaborated on the development of the African Ruby Community Conference website.
    • Ruby on Rails
    • Responsive Design
  • Africa Ruby Community Platform
    Contributed to the Africa Ruby Community platform website.
    • Ruby on Rails
    • Community Platform